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- # Generic Polyray input File
- # Polyray input file: Alexander Enzmann
-
- # Set up the camera
- viewpoint {
- from <0,0,-8>
- at <0,0,0>
- up <0,1,0>
- angle 45
- hither 1
- resolution 160, 160
- }
-
- background <0, 0, 0>
- light <-10,3, -20>
-
- define shiny_red
- texture {
- surface {
- ambient red, 0.2
- diffuse red, 0.8
- specular white, 0.7
- microfacet Reitz 10
- }
- }
-
- object {
- sphere <0, 0, 0>, 2
- shiny_red
- }
-